rai⋅son d'ê⋅tre
[rey-zohn de-truh ]reason or justification for being or existence: Art is the artist's raison d'être. |
reason or justification for being or existence: Art is the artist's raison d'être. |
Posted by
Sheryl
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1:07 PM
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Can you guess the Origin of each word?
Posted by
Sheryl
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12:55 PM
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Volenti non fit injuria = to the willing, no injury is done
Posted by
Sheryl
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10:51 PM
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Okay... where do I start
Posted by
Sheryl
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5:20 PM
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Hey you all!
Hope you are happy that its the holidays!
Time just zoomed right past us.
Anyway... I really had fun teaching you guys and it might have been the last time that I taught you guys.
Sorry I didn't get to see 1/5 much after exams but you probably didn't miss anything =)
Since I didn't get to see much of 1/5 let me do a shoutout to them first.
Dear 1/5:
You guys have been very well-behaved in my class. Thanks! Thanks for the sweet girls (Rachael, Kai Juan, Liz, etc) Who have been so kind to me when I first taught you guys.) Thank you Priya for offering your help as the english rep.
Boys, stop being so distracted by the rubics cube, shuffling and all that nonsense.
If you want to shuffle,exhibit your talent to the whole class. Don't be so paiseh. We promise not to laugh too loud.
Cai Sing, Please study hard next year. Streaming liao. Don't always be distracted!
Xin Shen, Don't bully Priya. Otherwise Grace will smack you.
Kok Sin, don't think bout girls so much.
Taka, don't think bout games so much.
Darren & Gyan, I think you 2 are the most mature in class. (I might be wrong though) but please try to whack some sense into the rest of the boys.
The Sewels, I think you guys are awesome and very cooperative.
NICHOLAS!! Class monitor!!: Haha.. how could I forget Mr Good Conduct. 1/5 you better listen to him. He really tries his best to get the class together ok? Wish you all the best.
For the rest of 1/5 hope you have fun next year. You guys are responsible for your own class. If you want it to be fun, cooperate with each other. Make it fun together. Don't expect it to be fun when you guys don't even put in an effort.
Posted by
Sheryl
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8:23 AM
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Well I've been checking out some of your blogs and I figured its only fair for me to share a bit here too.
Posted by
Sheryl
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7:52 PM
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Posted by
Sheryl
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11:25 PM
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Posted by
Sheryl
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1:39 PM
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Posted by
Sheryl
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9:50 PM
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May: used when asking for permission.
Student: 'May I go to the restroom?'
-not, 'can I go to the restroom?' of course you can, but your teacher has to give you the permission to.
Can: possibility.
Is it possible to do something.
John: 'Can I lift that heavy box?"
-not, 'May I lift that heavy box?' (In this case, John is asking if he has the permission to lift the box, while in the first question, he is wondering if he has the ability to lift the box.
Posted by
Sheryl
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3:38 PM
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During the exam, there is hardly any time to come up with a good story.
So... always prepare! Try to keep a Character's Bank.
The character bank will consist of your arsenal of characters to plug into any story regardless of context. It will be like your avatar in every game. Ok 'nuff said, let's create some characters.
Step 1: Ask yourself questions about this character
Ok? so this will form the superficial aspect of your character.
and now you know the emotive aspect of your character.
Here is the character I created:
Name: Sora
Sora is the daughter of an aristocratic family. She was born mute and was banished to the surburbs so that her parents can conceal the embarassment of having a disabled child.
She is tanned with long wavy black hair and features that are simply a delectable treat for the eyes.
If she wasn't mute, she would definitely be talking non-stop. She's a highly intelligent girl with no chance to show it.
She's also very contemplative especially at night when she cry herself to sleep because of her abandonment.
As you can tell, this is a very depressing character. Good for stories when you need a sad ending. (I like sad endings)
try to go into an exam with at least 3 characters in the characte bank.
Posted by
Sheryl
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10:19 AM
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3 important things in a short story
1) Character: am I interested in the character?
2) Action: is it 'happening'?
3) Atmosphere: do you share the feeling of the character
Posted by
Sheryl
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7:34 AM
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Nouns: Names for things
E.g. Cup, mouse, wallet, etc.
Pronouns: Words that can replace nouns to prevent repetition
E.g. He, she, them, etc.
Posted by
Sheryl
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1:40 PM
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